Random Number Generators¶
-
class RandomNumberGenerator¶
The base class for all RNG objects, is declared in
rng.h
.-
void randomize(uint8_t *output_array, size_t length)¶
Places length random bytes into the provided buffer.
-
void randomize_with_input(uint8_t *data, size_t length, const uint8_t *extra_input, size_t extra_input_len)¶
Like randomize, but first incorporates the additional input field into the state of the RNG. The additional input could be anything which parameterizes this request. Not all RNG types accept additional inputs, the value will be silently ignored when not supported.
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void randomize_with_ts_input(uint8_t *data, size_t length)¶
Creates a buffer with some timestamp values and calls
randomize_with_input
Note
When RDRAND is enabled and available at runtime, instead of timestamps the output of RDRAND is used as the additional data.
-
uint8_t next_byte()¶
Generates a single random byte and returns it. Note that calling this function several times is much slower than calling
randomize
once to produce multiple bytes at a time.
-
void add_entropy(const uint8_t *data, size_t length)¶
Incorporates provided data into the state of the PRNG, if at all possible. This works for most RNG types, including the system and TPM RNGs. But if the RNG doesn’t support this operation, the data is dropped, no error is indicated.
-
bool accepts_input() const¶
This function returns
false
if it is known that this RNG object cannot accept external inputs. In this case, any calls toRandomNumberGenerator::add_entropy
will be ignored.
-
void reseed_from_rng(RandomNumberGenerator &rng, size_t poll_bits = BOTAN_RNG_RESEED_POLL_BITS)¶
Reseed by calling
rng
to acquirepoll_bits
data.
-
void randomize(uint8_t *output_array, size_t length)¶
RNG Types¶
Several different RNG types are implemented. Some access hardware RNGs, which are only available on certain platforms. Others are mostly useful in specific situations.
Generally prefer using System_RNG
, or if not available use AutoSeeded_RNG
which is intended to provide best possible behavior in a userspace PRNG.
System_RNG¶
On systems which support it, in system_rng.h
you can access a shared
reference to a process global instance of the system PRNG (using interfaces such
as /dev/urandom
, getrandom
, arc4random
, BCryptGenRandom
,
or RtlGenRandom
):
-
RandomNumberGenerator &system_rng()¶
Returns a reference to the system RNG
There is also a wrapper class System_RNG
which simply invokes on
the return value of system_rng()
. This is useful in situations where
you may sometimes want to use the system RNG and a userspace RNG in others,
for example:
std::unique_ptr<Botan::RandomNumberGenerator> rng;
#if defined(BOTAN_HAS_SYSTEM_RNG)
rng.reset(new System_RNG);
#else
rng.reset(new AutoSeeded_RNG);
#endif
Unlike nearly any other object in Botan it is acceptable to share a single
instance of System_RNG
between threads without locking, because the underlying
RNG is itself thread safe due to being serialized by a mutex in the kernel itself.
AutoSeeded_RNG¶
AutoSeeded_RNG is type naming a ‘best available’ userspace PRNG. The exact definition of this has changed over time and may change again in the future. Fortunately there is no compatibility concerns when changing any RNG since the only expectation is it produces bits indistinguishable from random.
Note
Starting in 2.16.0, AutoSeeded_RNG uses an internal lock and so is safe to share among threads. However if possible it is still better to use a RNG per thread as otherwise the RNG object needlessly creates a point of contention. In previous versions, the RNG does not have an internal lock and all access to it must be serialized.
The current version uses HMAC_DRBG with either SHA-384 or SHA-256. The initial seed is generated either by the system PRNG (if available) or a default set of entropy sources. These are also used for periodic reseeding of the RNG state.
HMAC_DRBG¶
HMAC-DRBG is a random number generator designed by NIST and specified in SP 800-90A. It seems to be the most conservative generator of the NIST approved options.
It can be instantiated with any HMAC but is typically used with SHA-256, SHA-384, or SHA-512, as these are the hash functions approved for this use by NIST.
Note
There is no reason to use this class directly unless your application
requires HMAC-DRBG with specific parameters or options. Usually this
would be for some standards conformance reason. If you just want a
userspace RNG, use AutoSeeded_RNG
.
HMAC_DRBG
’s constructors are:
-
class HMAC_DRBG¶
-
HMAC_DRBG(std::unique_ptr<MessageAuthenticationCode> prf, RandomNumberGenerator &underlying_rng, size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL, size_t max_number_of_bytes_per_request = 64 * 1024)¶
Creates a DRBG which will automatically reseed as required by making calls to
underlying_rng
either after being invokedreseed_interval
times, or if use offork
system call is detected.You can disable automatic reseeding by setting
reseed_interval
to zero, in which caseunderlying_rng
will only be invoked in the case offork
.The specification of HMAC DRBG requires that each invocation produce no more than 64 kibibytes of data. However, the RNG interface allows producing arbitrary amounts of data in a single request. To accommodate this,
HMAC_DRBG
treats requests for more data as if they were multiple requests each of (at most) the maximum size. You can specify a smaller maximum size withmax_number_of_bytes_per_request
. There is normally no reason to do this.
-
HMAC_DRBG(std::unique_ptr<MessageAuthenticationCode> prf, Entropy_Sources &entropy_sources, size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL, size_t max_number_of_bytes_per_request = 64 * 1024)¶
Like above function, but instead of an RNG taking a set of entropy sources to seed from as required.
-
HMAC_DRBG(std::unique_ptr<MessageAuthenticationCode> prf, RandomNumberGenerator &underlying_rng, Entropy_Sources &entropy_sources, size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL, size_t max_number_of_bytes_per_request = 64 * 1024)¶
Like above function, but taking both an RNG and a set of entropy sources to seed from as required.
-
HMAC_DRBG(std::unique_ptr<MessageAuthenticationCode> prf)¶
Creates an unseeded DRBG. You must explicitly provide seed data later on in order to use this RNG. This is primarily useful for deterministic key generation.
Since no source of data is available to automatically reseed, automatic reseeding is disabled when this constructor is used. If the RNG object detects that
fork
system call was used without it being subsequently reseeded, it will throw an exception.
-
HMAC_DRBG(const std::string &hmac_hash)¶
Like the constructor just taking a PRF, except instead of a PRF object, a string specifying what hash to use with HMAC is provided.
-
HMAC_DRBG(std::unique_ptr<MessageAuthenticationCode> prf, RandomNumberGenerator &underlying_rng, size_t reseed_interval = BOTAN_RNG_DEFAULT_RESEED_INTERVAL, size_t max_number_of_bytes_per_request = 64 * 1024)¶
ChaCha_RNG¶
This is a very fast userspace PRNG based on ChaCha20 and HMAC(SHA-256). The key for ChaCha is derived by hashing entropy inputs with HMAC. Then the ChaCha keystream generator is run, first to generate the new HMAC key (used for any future entropy additions), then the desired RNG outputs.
This RNG composes two primitives thought to be secure (ChaCha and HMAC) in a simple and well studied way (the extract-then-expand paradigm), but is still an ad-hoc and non-standard construction. It is included because it is roughly 20x faster then HMAC_DRBG (basically running as fast as ChaCha can generate keystream bits), and certain applications need access to a very fast RNG.
One thing applications using ChaCha_RNG
need to be aware of is that for
performance reasons, no backtracking resistance is implemented in the RNG
design. An attacker who recovers the ChaCha_RNG
state can recover the output
backwards in time to the last rekey and forwards to the next rekey.
An explicit reseeding (RandomNumberGenerator::add_entropy
) or
providing any input to the RNG
(RandomNumberGenerator::randomize_with_ts_input
,
RandomNumberGenerator::randomize_with_input
) is sufficient to cause
a reseeding. Or, if a RNG or entropy source was provided to the ChaCha_RNG
constructor, then reseeding will be performed automatically after a certain
interval of requests.
Processor_RNG¶
This RNG type directly invokes a CPU instruction capable of generating
a cryptographically secure random number. On x86 it uses rdrand
,
on POWER darn
. If the relevant instruction is not available, the
constructor of the class will throw at runtime. You can test
beforehand by checking the result of Processor_RNG::available()
.
TPM_RNG & TPM2_RNG¶
These RNG types allow using the RNG exported from a TPM chip.
PKCS11_RNG¶
This RNG type allows using the RNG exported from a hardware token accessed via PKCS11.
Jitter_RNG¶
This is an RNG based on low-level CPU timing jitter, using the jitterentropy library.
Can be enabled with configure.py
via --enable-module="jitter_rng"
, provided
you have the library installed and made available to the build, including headers.
Entropy Sources¶
An EntropySource
is an abstract representation of some method of
gather “real” entropy. This tends to be very system dependent. The
only way you should use an EntropySource
is to pass it to a PRNG
that will extract entropy from it – never use the output directly for
any kind of key or nonce generation!
EntropySource
has a pair of functions for getting entropy from
some external source, called fast_poll
and slow_poll
. These
pass a buffer of bytes to be written; the functions then return how
many bytes of entropy were gathered.
Note for writers of EntropySource
subclasses: it isn’t necessary
to use any kind of cryptographic hash on your output. The data
produced by an EntropySource is only used by an application after it
has been hashed by the RandomNumberGenerator
that asked for the
entropy, thus any hashing you do will be wasteful of both CPU cycles
and entropy.
The following entropy sources are currently used:
The system RNG (
/dev/urandom
,getrandom
,arc4random
,BCryptGenRandom
, orRtlGenRandom
).Processor provided RNG outputs (RDRAND, RDSEED, DARN) are used if available, but not counted as contributing entropy
The
getentropy
call is used on OpenBSD, FreeBSD, and macOS
/proc
walk: read files in/proc
. Last ditch protection against flawed system RNG.Win32 stats: takes snapshot of current system processes. Last ditch protection against flawed system RNG.
Fork Safety¶
On Unix platforms, the fork()
and clone()
system calls can
be used to spawn a new child process. Fork safety ensures that the
child process doesn’t see the same output of random bytes as the
parent process. Botan tries to ensure fork safety by feeding the
process ID into the internal state of the random generator and by
automatically reseeding the random generator if the process ID
changed between two requests of random bytes. However, this does
not protect against PID wrap around. The process ID is usually
implemented as a 16 bit integer. In this scenario, a process will
spawn a new child process, which exits the parent process and
spawns a new child process himself. If the PID wrapped around, the
second child process may get assigned the process ID of it’s
grandparent and the fork safety can not be ensured.
Therefore, it is strongly recommended to explicitly reseed any userspace random generators after forking a new process. If this is not possible in your application, prefer using the system PRNG instead.